Main Forum

Update 40 Lamannia Preview Schedule

2 replies
Posts:
1,333
Votes:
+65
Admins
Officer
https://www.ddo.com/forums/showthread.php/499413-Update-40-Lamannia-Preview-Schedule#post6135945



Hello, all! (Cocomajobo)

It's that time again where we start looking to roll out preview's of the next DDO update. We currently plan on having two previews for Update 40:

Update 40 Preview 1
Expected Dates
Tuesday September 18th - Thursday September 20th
Expected Features
Racial Variant: Wood Elf
Visible Cloaks and Cosmetic Cloak Slot
Revamped Night Revels
New Crypt Public Area (Hub area for Night Revels Festival)
New Private Instance version of the Night Revels Graveyard (For collecting Keys to the other Night Revels content)
New Night Revels challenge dungeon "Gravework" (Spooky variant of "Framework")
Loot
New Raid Loot (Note: The raid itself is not expected to be available for preview in preview 1)
New Night Revels Rewards
Revamped "Sentinels of Stormreach" Named Loot
Assorted smaller changes and bug fixes
Preview 1 Specific Notes
There is a very real chance Preview 1 will not be available on Mac. This is due to work being done to improve the Mac client in general that, at this moment, is not complete. We apologize for the potential inconvenience this may cause. Mac will, for sure, be supported in Preview 2.



Update 40 Preview 2
Expected Dates
Tuesday September 25th - Thursday September 27th
Expected Features
All of the features from Preview 1
New Cap Level Raid
New Night Revels challenge dungeon "Eternity Unleashed" (6 person challenge revamp of the old Mabar Eternity raid)
Preview 2 Specific Notes
We are really looking to get some good meaty feedback on the fun and challenge presented in the new Raid. If you are part of a group that raids on Live, we would love it if you could coordinate a group of your friends to all come out on one of the days of preview 2 and give the new raid a realistic veteran runthrough!


Specific feedback threads will be posted when these previews go live. I hope to see you all roaming around the test dojo and the new night revels crypt both next week and the week after!

Please Note All dates and features listed in this thread are subject to change as we attempt to nail down stable features and builds.

Last edited by Cocomajobo; 09-14-2018 at 11:38 PM. Reason: And just like that, Revamped Sentinels loot made it into preview 1!
Posted Sep 14, 18 · OP · Last edited Sep 14, 18
Posts:
1,333
Votes:
+65
Admins
Officer
https://www.ddo.com/forums/showthread.php/438926-Lamannia-Release-Notes-(Last-Updated-9-18-18)

Lamannia Release Notes (Last Updated 9-18-18)
Lamannia Update 40 Release Notes


Here are the Release Notes for Update 40: Cloaked in Darkness, released for preview to Lamannia on Tuesday, September 18th. These notes will change over time.


Of Special Note:


The Night Revels Returns!


Our yearly festival event returns with two new dungeon challenges, a new way to experience the Delera's Graveyard landscape, and a new public hub to access the Night Revels challenges! Additionally, new items are available from the Night Revels vendor, including cloaks, Reaper's Platemail, helmets, a new pet, and more! Return to the scene of a minotaur village in Grave Work, and face a Spectral Dragon in Eternity Unleashed! NOTE: Only Grave Work is available for this preview of Lamannia. Enter the Delera's Graveyard as a private party-sized instance, available from levels 1 through 35.

Wood Elves


Wood Elves have ancient roots, with their culture originating near the same time as other Elves. Hardier than other Elves, many were raised in the most dangerous wilds where few others would dare to go. Wood Elves are a new variant that offers an alternate way to play the elven race! Wood Elves do not have their own racial past life, but rather can complete an Elven past life, and have different starting stats, along with several new enhancements. Wood Elves are free to VIPs, and available to purchase in the DDO Store.

Cloaks


Visible cloaks are now available! New random loot cloaks will have a visual, and named cloaks both new and old have visuals as well. There is a new Cosmetic Cloak Inventory Slot, and cloaks can accept a Mirror of Glamering to put the visual onto your character. Additionally, wearing a cloak will display the cloak on your character, and you can choose to toggle it off through using the command /showcloak on or off.

News and Notes:


Classes

Monk Unarmed Strike now gives +1 to attack with handwraps instead of .5[W].
Favored Soul hit point and spell point feats now more reliably apply their bonuses.


Enhancements

Frenzied Berzerker's Crazy Strike can no longer be stacked multiple times.
Falconry's Killer Instinct now properly only grants Wisdom to hit rather than Wisdom to hit and damage.


Epic Destinies

Characters with the Grandmaster of Flowers' Slow Fall ability now fall using their proper monk animations.
Divine Crusader's Crusade! now mentions melee and ranged damage rather than all damage.


Feats

Epic Defensive Fighting's hit points no longer drop on death.


Items

Sentinels of Stormreach has had its end rewards updated. In addition to some changes to the items, these items no longer require Sigils in order to craft, and instead simply appear in their respective drop locations fully upgraded. Existing Sigils can be used to update old Suppressed items.
Fixed a visual issue with the Crabshell Buckler.
The descriptions of Night Black Coffee and Butter Rum Coffee has been adjusted to match their current functionality. These items are no longer usable in Public Spaces only, and instead are only usable in the Night Revels dungeons, the Night Revels Graveyard, Crystal Cove, and Smuggler's Rest.
Glamerdust recipes now use the right icon and description to match their ingredient.
White Plume Mountain Sentient Gems now have their proper icons.


Monsters

The poison damage of pseudodragons is now more visible and has a shorter duration.


Quests and Adventure Areas

Certain kinds of traps no longer fail to scale their DCs to level and difficulty-appropriate values.
The Epic Defensive Fighting stance no longer affects the range of quest-specific wands used in Framework, Price of Freedom, and Ascension Chamber of the Black Abbot.
Amber Temple
Once you draw Strahd's attention and survive his challenge, the extra chest has a chance of containing named loot.
Soldier's Card: a second dimension door opens to the crypt after Strahd's vampire spawn are defeated, so you can pick up the symbol when you are done.

The Devil's Details - Hathera the Erenyes no longer stays untargettable in some cases.
Night Revels
Haverdashed and Under New Ravagement now both give out Spooky Almonds and Darkest Chocolate at a base amount equal to your score.
The Snitch and the Lich now gives out Sinister Cinnamon and Darkest Chocolate at a base amount equal to two times your score.
Getting Ahead in Lordsmarch Plaza now gives out Shadowy Caramels and Darkest Chocolate at a base amount equal to two times your score.
The Kobolds' Newest Ringleader now gives out Black Apples and Darkest Chocolate at a base amount equal to two times your score.
Hayweird Foundry now gives out Sinister Cinnamon and Darkest Chocolate at a base amount equal to three times your score.
Resurrection Chamber now gives out Shadowy Caramels and Darkest Chocolate at a base amount equal to three times your score.
Gravework gives out Black Apples and Darkest Chocolate at a base amount equal to three times your score.


Races

Wood Elves are a new racial variant, and have an Enhancement tree similar to Elves, with the exception of the following traits:
+2 Dexterity, -2 Intelligence
Cannot take Dragonmark Feats.
Dragonmark Enhancements are replaced with the following enhancements:
Cores: Cores 2 and 4 grant the option of additional Strength and Dexterity.
Each Tier of the Weapon line grants +1 to hit and damage with Longswords, Rapier, Scimitars, Shortbows, and Longbows, as well as +1 to hit and +2 to damage with Falchions.
Tier 1: Adept of Trees: +1/2/3 to Tumble and Hide, +1/2/3 to Saves vs. Poison and Disease.
Tier 2: Wild Step: Passive: +5 to Tumble. When you Tumble, you gain a +10% Action Boost bonus to movement speed, and a 10% Action Boost bonus to Missile Deflection for 10 seconds. This can only occur once every 30 seconds.
Tier 3: Deepwood Origins: Multiselector:
Rugged Upbringing: While Raging, gain +5% Doublestrike with Longswords, Rapiers, Scimitars, and Falchions.
Oath of the Wild: You take an oath to forego metal armor, metal shields, and Rune Arms. As long as you do not have these equipped, you gain +10 Physical Resistance Raing.
Faith of the Forest: You now count Rapiers, Falchions, and Shortbows as Favored Weapons, regardless of your Diety.

Tier 4: Natural Skill: Multiselector:
Wild Swings: +5% Offhand Strike Chance
Drive Them Back: +10% Chance of Shield Bash with non-metal shields.
Ferocity: +3 to damage while using Two-handed Weapons.
Like a Leaf: +2 to hit and damage while Single Weapon Fighting.
Through the Branches: +3% Doubleshot with Longbows and Shortbows.
Vigor SLA: 10 Spell Points, 20 second cooldown.

Warforged can now use the Night Revels Deathknight cosmetic armor.


Reaper Difficulty

Damage and healing values now have a minimum value of one due to Reaper scaling. If Reaper scaling would reduce a value for damage or healing that is above zero to zero, then the value will now be at least one.


Skills

The skill Intimidate now has a range of 30 meters and a bug with its line of sight check has been fixed.


Spells

Air Savant now correctly applies to the following Sonic spells, and increases their caster level: Shout, Greater Shout, Sonic Blast, and Soundburst.


UI

Players can now sort their characters from the Character Selection screen by using a small drop-down arrow situated above the list of characters. Sorting options are Alphabetical (A-Z), Alphabetical (Z-A), Class (A-Z), Class (Z-A), Level (Maximum to Minimum), Level (Minimum to Maximum), and Last Login.
The Sentient Gem UI icon is now the same size as other icons near it.
The following effects are now tagged to no longer display in the Combat Log: All Warlock aura effects, Tavern Regeneration, Public Area Regeneration, Archer's Focus, Scion of the Ethereal Plane, Hiding in Plain Sight, Battle Engineer's Charge Tier effects, and Warlock auras
Warlock Aura Buffs no longer publicly display their duration to avoid flickering themselves over other buffs
There is now an option to run the DirectX installer from the Repair section of the Launcher Options UI.
Fixed the icon for the DDO game shortcut on older installations.
Many small typos and tooltip errors have been corrected.
Last edited by Cordovan; 09-19-2018 at 10:06 AM. Reason: Update 40 on Lamannia!
Posted Sep 20, 18 · OP
Posts:
1,333
Votes:
+65
Admins
Officer
https://www.ddo.com/forums/showthread.php/438926-Lamannia-Release-Notes-(Last-Updated-9-25-18)

Lamannia Release Notes (Last Updated 9-25-18)
Lamannia Update 40 Release Notes

Here are the Release Notes for Update 40: Cloaked in Darkness, released for preview to Lamannia on Tuesday, September 25th. These notes will change over time.

Of Special Note:

The Night Revels Returns!

Our yearly festival event returns with two new dungeon challenges, a new way to experience the Delera's Graveyard landscape, and a new public hub to access the Night Revels challenges! Additionally, new items are available from the Night Revels vendor, including cloaks, Reaper's Platemail, helmets, a new pet, and more! Return to the scene of a minotaur village in Grave Work, and face a Spectral Dragon in Eternity Unleashed! NOTE: Eternity Unleashed is now available for preview on Lamannia. Enter the Delera's Graveyard as a private party-sized instance, available from levels 1 through 35.

New Raid: Killing Time

A new raid is now available! This raid is level 32 on Normal difficulty, and is now a part of the Dragonblood Prophecy adventure pack. Anyone who owns the Dragonblood Prophecy adventure pack, or who is VIP, can automatically run the raid. Lamannia Only: The NPC that bestows the raid is available in the Test Dojo, and is also available in the Marketplace near the NPC that bestows the raid Riding the Storm Out.

Wood Elves

Wood Elves have ancient roots, with their culture originating near the same time as other Elves. Hardier than other Elves, many were raised in the most dangerous wilds where few others would date to go. Wood Elves are a new variant that offers an alternate way to play the elven race! Wood Elves do not have their own racial past life, but rather can complete an Elven past life, and have different starting stats, along with several new enhancements. Wood Elves are free to VIPs, and available to purchase in the DDO Store.

Cloaks

Visible cloaks are now available! New random loot cloaks will have a visual, and named cloaks both new and old have visuals as well. There is a new Cosmetic Cloak Inventory Slot, and cloaks can accept a Mirror of Glamering to put the visual onto your character. Additionally, wearing a cloak will display the cloak on your character, and you can choose to toggle it off through using the command /showcloak on or off.

News and Notes:

Classes

Monk Unarmed Strike now gives +1 to attack with handwraps instead of .5[W].
Favored Soul hit point and spell point feats now more reliably apply their bonuses.


Enhancements

Frenzied Berzerker's Crazy Strike can no longer be stacked multiple times.
Falconry's Killer Instinct I now properly only grants Wisdom to hit rather than Wisdom to hit and damage.


Epic Destinies

Characters with the Grandmaster of Flowers' Slow Fall ability now fall using their proper monk animations.
Divine Crusader's Crusade! now mentions melee and ranged damage rather than all damage.


Feats

Epic Defensive Fighting's hit points no longer drop on death.


Items

Sentinels of Stormreach has had its end rewards updated. In addition to some changes to the items, these items no longer require Sigils in order to craft, and instead simply appear in their respective drop locations fully upgraded. Existing Sigils can be used to update old Suppressed items.
Fixed a visual issue with the Crabshell Buckler.
The descriptions of Night Black Coffee and Butter Rum Coffee has been adjusted to match their current functionality. These items are no longer usable in Public Spaces only, and instead are only usable in the Night Revels dungeons, the Night Revels Graveyard, Crystal Cove, and Smuggler's Rest.
Glamerdust recipes now use the right icon and description to match their ingredient.
White Plume Mountain Sentient Gems now have their proper icons.


Monsters

The poison damage of pseudodragons is now more visible and has a shorter duration.


Quests and Adventure Areas

Certain kinds of traps no longer fail to scale their DCs to level and difficulty-appropriate values.
The Epic Defensive Fighting stance no longer affects the range of quest-specific wands used in Framework, Price of Freedom, and Ascension Chamber of the Black Abbot.
Amber Temple
Once you draw Strahd's attention and survive his challenge, the extra chest has a chance of containing named loot.
Soldier's Card: a second dimension door opens to the crypt after Strahd's vampire spawn are defeated, so you can pick up the symbol when you are done.

The Devil's Details - Hathera the Erenyes no longer stays untargettable in some cases.
Night Revels
Haverdashed and Under New Ravagement now both give out Spooky Almonds and Darkest Chocolate at a base amount equal to your score.
The Snitch and the Lich now gives out Sinister Cinnamon and Darkest Chocolate at a base amount equal to two times your score.
Getting Ahead in Lordsmarch Plaza now gives out Shadowy Caramels and Darkest Chocolate at a base amount equal to two times your score.
The Kobolds' Newest Ringleader now gives out Black Apples and Darkest Chocolate at a base amount equal to two times your score.
Hayweird Foundry now gives out Sinister Cinnamon and Darkest Chocolate at a base amount equal to three times your score.
Resurrection Chamber now gives out Shadowy Caramels and Darkest Chocolate at a base amount equal to three times your score.
Gravework gives out Black Apples and Darkest Chocolate at a base amount equal to three times your score.

Oath of Vengeance - Fixed an issue where panning the camera vertically could cause parts of the level to disappear.


Races

Wood Elves are a new racial variant, and have an Enhancement tree similar to Elves, with the exception of the following traits:
+2 Dexterity, -2 Intelligence
Cannot take Dragonmark Feats.
Dragonmark Enhancements are replaced with the following enhancements:
Cores: Cores 2 and 4 grant the option of additional Strength and Dexterity.
Each Tier of the Weapon line grants +1 to hit and damage with Longswords, Rapier, Scimitars, Shortbows, and Longbows, as well as +1 to hit and +2 to damage with Falchions.
Tier 1: Adept of Trees: +1/2/3 to Tumble and Hide, +1/2/3 to Saves vs. Poison and Disease.
Tier 2: Wild Step: Passive: +5 to Tumble. When you Tumble, you gain a +10% Action Boost bonus to movement speed, and a 10% Action Boost bonus to Missile Deflection for 10 seconds. This can only occur once every 30 seconds.
Tier 3: Deepwood Origins: Multiselector:
Rugged Upbringing: While Raging, gain +5% Doublestrike with Longswords, Rapiers, Scimitars, and Falchions.
Oath of the Wild: You take an oath to forego metal armor, metal shields, and Rune Arms. As long as you do not have these equipped, you gain +10 Physical Resistance Raing.
Faith of the Forest: You now count Rapiers, Falchions, and Shortbows as Favored Weapons, regardless of your Diety.

Tier 4: Natural Skill: Multiselector:
Wild Swings: +5% Offhand Strike Chance
Drive Them Back: +10% Chance of Shield Bash with non-metal shields.
Ferocity: +3 to damage while using Two-handed Weapons.
Like a Leaf: +2 to hit and damage while Single Weapon Fighting.
Through the Branches: +3% Doubleshot with Longbows and Shortbows.
Vigor SLA: 10 Spell Points, 20 second cooldown.

Warforged can now use the Night Revels Deathknight cosmetic armor.
Aasimar's Protector form no longer disappears upon death.


Reaper Difficulty

Damage and healing values now have a minimum value of one due to Reaper scaling. If Reaper scaling would reduce a value for damage or healing that is above zero to zero, then the value will now be at least one.


Skills

The skill Intimidate now has a range of 30 meters and a bug with its line of sight check has been fixed.


Spells

Air Savant now correctly applies to the following Sonic spells, and increases their caster level: Shout, Greater Shout, Sonic Blast, and Soundburst.


UI

Players can now sort their characters from the Character Selection screen by using a small drop-down arrow situated above the list of characters. Sorting options are Alphabetical (A-Z), Alphabetical (Z-A), Class (A-Z), Class (Z-A), Level (Maximum to Minimum), Level (Minimum to Maximum), and Last Login.
The Sentient Gem UI icon is now the same size as other icons near it.
The following effects are now tagged to no longer display in the Combat Log: All Warlock aura effects, Tavern Regeneration, Public Area Regeneration, Archer's Focus, Scion of the Ethereal Plane, Hiding in Plain Sight, Battle Engineer's Charge Tier effects, and Warlock auras
Warlock Aura Buffs no longer publicly display their duration to avoid flickering themselves over other buffs
There is now an option to run the DirectX installer from the Repair section of the Launcher Options UI.
Fixed the icon for the DDO game shortcut on older installations.
Many small typos and tooltip errors have been corrected.
The Creature Companions tab has been moved up to align with other tabs.
The Sentient Items button has been moved down near the Augments button.
Last edited by Cordovan; 09-25-2018 at 10:55 AM. Reason: Update 40 on Lamannia!
Have
Posted Sep 25, 18 · OP
NoticeNotices