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Update 40 Patch 2 Release Notes

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https://www.ddo.com/en/update-40-patch-2-release-notes?fbclid=IwAR11GC14mDVUAXtvJbipUKJbsYmyFSlBK_Hpez5ZrH6IbpRF6AddWLSI1CE

Here are the Release Notes for Update 40 Patch 2, released on Tuesday, October 30th.

News and Notes:

Enhancements
Wood Elf's Arcane Archer toggles now work properly without levels in Ranger.
Assassinate now displays immunity particles if the character hits an immune target.
Assassinate's death effect no longer requires landing a "sneak attack" to apply, a normal hit will do. However you still must be stealthed to use the skill.
Assassinate can now be used on Oozes, Elementals, Constructs, and Undead creatures. The description no longer references "living target" and now just references "target".
Falconry
Falconry no longer needs Killer Instinct I as a pre-req to take Killer Instinct 2.
The long pause has been removed in the attack chain when using a Falconry attack.
Fixed an issue where Death from Above would hit the player if the player had no target.
Falconry's level 20 Capstone now properly applies its Freedom of Movement effect.
Several animation issues have been corrected.
Death from Above can now be used on Oozes, Elementals, Constructs, and Undead creatures. The description no longer references "living target" and now just references "target".
Epic Destinies
Shadowdancers Executioner's Strike/Shot can now be used on Oozes, Elementals, Constructs, and Undead creatures. The description no longer references "living target" and now just references "target".
Hirelings
Fixed an issue where some hirelings were posing strangely.
Items
Fixed an issue where handwrap users who received extra dice through any means were .5[w] lower in total than they should have been.
Sigils are now fully gone from the Sentinels of Stormreach end rewards.
The Ghostly benefit now mentions ranged and melee in its tooltip.
Time Runes from the raid Killing Time can no longer erroneously be passed to other players in the chest before being looted.
Quests and Adventure Areas
The Night Revels - Snitch and the Lich - Sneblin no longer gives a message mentioning rewards.
The Night Revels - Grave Work - The hit points of the Bramble Blockade have been reduced.
The following Night Revels challenge dungeons have had their xp increased:
Ressurection Chamber
Gravework
Eternity Unleashed
The Snitch and the Lich
Getting Ahead in Lordsmarch Palace
Miscellaneous:
Halfling female sword and shield attacks now have their proper animations.
Dragonborn female cloaks now behave normally when opening chests.
Half-orcs no longer pop to the left when using the /laugh emote.
NPC dwarf males now cross their arms properly.
Several animation tweaks have been made related to certain races and item combinations and cloaks.
Posted Oct 29, 18 · OP
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Ah, I understand the confusion, sorry. The change only applies to the DC for saving from certain active "triggered" trap effects.

https://www.ddo.com/forums/showthread.php/500959-Was-there-a-change-to-spellwards?p=6154226&viewfull=1#post6154226

For a long time now, certain trap effects (including some Spell Wards) have had DCs that were much lower than they were supposed to be due to a bug. We fixed this bug in Update 40, marked with the above Release Note.
Posted Nov 12, 18 · OP
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